We are seeking for a highly skilled and experienced UX Designer to join our team to work on a GaaS AAA video game. In this role, you will be responsible for crafting intuitive and engaging UX for our game. You will collaborate with a cross-functional team in Da Nang and other teams in South East Asia, to ensure a seamless and enjoyable experience for our players. You will lead the UX/UI team to ensure outcome quality for the daily tasks.
Responsibilities:
- Own the full lifecycle of a feature, from conception through development to delivery:
- Work with Game Designers to comprehend their design intentions.
- Create flows, wireframes and interactive prototypes using Figma for essential game features.
- Create and maintain UX design documents/ Figma component library for those features.
- Present your design with Core Team and work on iteration until get the design gets approval.
- Work with UI Artists, Programmers, and other team members to ensure a thorough understanding the flows, wireframes and documentation, to deliver the feature adherence to the design.
- Analyze reports from feature’s playtest and translate them into actionable design iterations.
- Provide Leadership, guiding the UX/UI team through problems, approving solutions and helping to organize their work into deliverable:
- Review and validate members’ work of your team.
- Leading, collaborating and iterating with our UI team on the graphic implementation of your UX design.
- Coaching and career planning with members of your team.
- Report to Scrum Master/ Producer about the progression of your team on daily basis.
Requirements
- Experience in AAA/ AA HD or Mobile games project.
- Proficiency in Figma/ XD.
- Strong portfolio showing the experience on UX design for real video game project.
- Good presentation skill, both verbal and written in English.
- Solid problem-solving, organizational, communication and interpersonal.
- Experience in leading a team of 2-5 members.
As a plus
- Understand basic of how game engine works (Unity, Unreal).
- Has knowledge about basic game design principles.
- Familiar with modern AA/ AAA games’ mechanics and design.
- Knowledge in at least 1 visual design tool (Photoshop, Illustrator or others).
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