Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a Staff Software Engineer (Gameplay / Gameplay Tools) in the Teamfight Tactics team, you will create new gameplay mechanics, develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players, and ensure that we can ship our game across all platforms every two weeks while maintaining quality. You will work as part of a multidisciplinary team consisting of artists, designers, engineers, producers, and QA. You will report to an Engineering manager on the Teamfight Tactics team.
Responsibilities:
- Build in-game features, including new functionality for champions, traits, and set mechanics in TFT that cannot be executed on by design alone
- Make it easier for developers to create awesome experiences by improving their tools and workflows
- Build foundational capabilities for integrating gameplay with art, audio, and UI
- Colla...
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Riot Games
Riot Games is a video game developer and publisher best known for creating the popular online game League of Legends.
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