- Creating hair & fur assets for characters and creatures.
- Coordinating and developing a hair creation pipeline together with the Lead Character Artist.
- Working closely with Tech Art on developing new shading techniques for hair rendering.
- Managing hair assets content and looking for improvements.
- Working with outsourcing on hair & fur related assets.
Requirements
- Minimum 3+years of experience in a similar position.
- Exceptional understanding of next-gen workflows for hair & fur.
- Good eye for silhouette and form of hairs.
- Knowledge of tools for hair creation like Fibershop or Maya’s Xgen.
- Knowledge in 3D software: 3Ds Max, Maya, Zbrush, Substance Painter/Designer.
- Great communication skills.
- Fluent in English.
Techland S.A.
Techland is a leading Polish game developer with studios in Wroclaw and Warsaw
Other jobs at Techland S.A.
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