As a Gameplay Programmer at Mob, you’ll assist in pioneering a new & exciting venture, as we work on an our games including Poppy Playtime and others. You’ll work closely with the Senior Game Designer to rapidly prototype new & innovative game mechanics in Unreal Engine 5, on a mission to break the norms of media and create a game that you’ll be proud of for years to come.
RESPONSIBILITIES:
While prototyping new games …
- Collaborate with the Senior Game Designer to rapidly prototype new game mechanics in Unreal Engine 5
- Give estimates on when features will be ready for playtesting
- Participate in regular playtesting
During pre-production & production …
- Follow best practices, development processes, and coding standards
- Work with a team of programmers to create and implement well-engineered, reliable and maintainable code
- Fix bugs, and profile/optimize code
- Mentor less experienced programmers
REQUIREMENTS:
- 3+ years industry experience outside of school setting
- Strong in Unreal Engine 5, Blueprints & C++
- Proficiency in linear algebra, trigonometry, and 3D vector manipulation
- Excellent writing, communication & interpersonal skills
OUR CORE VALUES:
- Storytelling
- Quality
- Obsession
- Creativity
- Subversion
- Collaboration
- Scrappiness
EMPLOYEE EXPECTATIONS:
- Kindness
- Result-Oriented
- Autonomy
- Efficiency
- Humility
- Be real.
- Be weird.
#LI-Remote
![Mob Entertainment](https://s7-recruiting.cdn.greenhouse.io/external_greenhouse_job_boards/logos/400/161/900/resized/1651110660359.jpeg?1685389589)
Mob Entertainment
A startup multimedia studio known for the hit indie horror game 'Poppy Playtime'
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