The Minecraft team is expanding to help realize our dream of a better Minecraft experience. You'll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over 100,000,000 players worldwide. We have big dreams for the future of Minecraft and need you to help make them happen.
As a quality engineer in this team, you will enable our teams to deliver higher quality updates for our players to enjoy in the way they were designed.
By joining the gameplay team, you will find an environment that enables you to leverage your knowledge and values to maintain and evolve a healthy and collaborative culture as we grow.
As a quality engineer in the Minecraft team, you will:
- Identify opportunities to improve our test frameworks to deliver the most value for increasing long term quality of Minecraft
- Implement improvements to our Gametest framework to empower team members to build effective and more valuable tests
- Ensure our teams can rely on existing test results and reduce the amount of flaky tests
- Design and develop automated tests and tools to validate the functionality, performance, and reliability of Minecraft in a scalable, reliable and efficient way
- Continuously enhance and optimize test automation processes, methodologies, and best practices.
We believe you are someone that have:
- Excellent teamwork skills and an eagerness to reach goals in a collaborative manner
- Solid knowledge of modern C++
- Solid understanding of software testing methodologies, tools, and best practices.
- Experience from working on automated testing frameworks and tools, preferably in a game context
- The ability to work with large cross-platform codebases and legacy code
- Passion for learning and sharing knowledge with your team and the organization
- Have a great interest in Minecraft Gameplay
About this role:
This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite every week. You'll collaborate closely with our studio colleagues in the UK, Poland and Redmond, USA, and across various disciplines. This position has off-hour meetings occasionally, mainly with West Coast USA representatives.
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Mojang Studios
A Microsoft-owned game developer known for creating Minecraft, with a global and diverse community and a culture that reflects its indie developer roots.
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