YOUR PURPOSE
As a Voice Design Intern, you will be responsible for assisting the Associate Lead Voice Designer in dialogue production, from recording of dialogue lines to implementing them into the game.
YOUR DAILY ADVENTURE
- Follow tasks and directions set out by the Associate Lead Voice Designer
- Implement narrative and systemic dialogue for the game
- Edit, master and deliver voice assets according to loudness specifications
- Manage dialogue data in the dialogue database
- Work with game designers, programmers, writers etc. on dialogue prototypes
- Respect budget and performance constraints when carrying out assignments
- Verify the quality of dialogue integrated into game and assist with debugging
- Maintain dialogue documentation
Requirements
WHAT YOU BRING
- Diploma / Degree in Audio Engineering / Production or relevant fields
- Able to commit to a minimum of 6 months on a full-time basis
- Professional experience in dialogue editing and post production
- Proficient in operating studio recording equipment
- Proficient in DAW software eg. Nuendo, Pro Tools, Reaper etc.
- Able to manage large amounts of files and data with precision
- Motivated and passionate about dialogue production
- Excellent verbal and written communication skills
- Self-driven, team player and willingness to learn
Plus
- Experience in dialogue recording and post-production for narrative TV / film
- Professional experience working with and recording voice talent
- Experience working on games in an audio role
- Familiarity with game engines (Unreal, Unity etc.) or game audio middleware such as Wwise, FMOD, Fabric.
- Also proficient in sound design
Ubisoft
Driven by values of teamwork, excellence and creativity, Ubisoft Ivory Tower is a game development studio based in Lyon, France since 2007
Other jobs at Ubisoft
Notifications about similar jobs
Get notifications to your inbox about new jobs that are similar to this one.
No spam. No ads. Unsubscribe anytime.
Similar jobs