Game Designers hold a key role in the game development process being responsible for the player’s experience and pathway inside the game.
Requirements
- Developing the game project vision with the Creative Director/Lead guidance.
- Taking creative ownership of the game features, from idea to the final execution.
- Creating GDD of the game’s new features. Updating / improving project documentation with its development on a regular basis.
- Taking an active part in the game prototyping and debugging; working with game/resource editors, graphics software, and scripting.
- Cooperating with other team members in the implementation process and bringing up ideas that will improve the quality of the game.
- Ensuring that the Player’s Experience reaches Gameloft’s level of quality and is at a decent competitive level.
Applicant Profile:
- Highly proficient in spoken and written English
- Understanding of game design fundamentals
- Passion for video games of various genres
- Deep knowledge of the mobile games market and PC/console games
- Perfect understanding of the game’s business models (F2P, premium, hybrid). Knowledge of in-game analytics
- Solid understanding of UX principles
- Basic (or higher) UI/UX and Figma skills
- Flexibility of the mind, pragmatism, and perfectionism
Preferred skills and background:
- 2+ years of game design experience (mid-core games will be a plus)
- Experience in scripting or visual programming
- Experience using game editors (e.g. UDK, Unity, Hammer)
- Experience working on game UI/UX
- Indie development experience or building mods for existing games
- Spatial imagination, ability to work with 3D graphics
Gameloft
Gameloft Brisbane, part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail™
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