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Associate Art Director

Hybrid
Mid-levelDirector
πŸ‡¨πŸ‡¦ Canada
Design

Working in collaboration with the Artistic Director, your role as Assistant Artistic Director at Ubi MTL will focus on transmitting the artistic vision to the teams and applying the artistic guidelines to the world, architecture and lighting in particular.

  • You will ensure that the artistic vision is understood and applied. You'll be working with concept artists, modelers and level artists on a wide range of inspiring subjects.
  • You'll ensure the coherence of the world and the visual quality. You'll make suggestions to enrich the vision and create an immersive, iconic world for gamers.
  • Collaborate with artists to translate ideas into mood boards, concept art and provide inspiring and relevant references for artists.
  • Work with lighters to enhance the visual quality of the game.
  • Act as a relay for the art director and be responsible for certain subjects
  • Meet regularly with your team to give (and receive) feedback, share suggestions, set milestones, balance artistic aspects with technical constraints, etc.
  • You'll be meeting with teams in co-development as well as with technical directors to push the visual quality of certain elements.

Requirements

What you bring

  • A solid understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture;
  • Knowledge of game engines (e.g. Unity or Unreal) and their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush);
  • Art-related experience in the video game industry (or other relevant experience) + leadership experience;
  • Excellent interpersonal and presentation skills;
  • Open-mindedness: you’re receptive to new ideas and fresh perspective;
  • Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, design, animation, and so on).

What to send our way

  • Your CV highlighting your experience, education, skills, and any games shipped
  • A portfolio of your best work (attach images or send us a link to your personal website or online portfolio)

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people will review your application. In this case, it will be our talent acquisition specialists Yara and Nicole. As they learn more about you through your profile, get to know them through the videos below.

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Ubisoft

Ubisoft

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