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Level Designer

Mid-level
πŸ‡΅πŸ‡± Poland
Software development

CD PROJEKT RED is looking for an experienced, talented and creative Level Designer to join our team to work on Project Polaris β€” the first game in a new Witcher series saga β€” to help us bring our ambitious vision of this new, open world RPG to life while pushing the bar for narrative-driven experiences ever higher!

The person in this position will be responsible for preparing sketches and maps for mission-based locations, constructing levels in the editor with existing meshes and tools, and also for creating and balancing memorable combat encounters that will thrill and excite our players. If you are ready to take on such a challenge, don’t hesitate and apply! :)

Daily Responsibilities

  • Designing, prototyping, iterating on and polishing in-game levels, including level geometry, enemy encounters and other gameplay elements, using our proprietary tools and Unreal Engine 5.
  • Crafting unique spaces where gameplay flow and visual composition form memorable experiences.
  • Developing and working within predefined level metrics.
  • Working closely with other teams to ensure created levels contribute to and enhance the gameplay and game narrative.
  • Cooperating closely with Designers, Artists and Programmers to ensure the highest possible quality of encounters.
  • Proactively suggesting improvements to gameplay systems and principles.

Requirements

  • At least 3 years’ experience as a Level Designer or in a similar role.
  • Experience with game editors, Unreal Engine, and/or 3D packages.
  • Extensive knowledge of current titles, specifically in the Action/RPG genre, as well as works of art, such as movies, architecture or visual arts, to be used as reference for crafting and communicating original ideas.
  • Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
  • Proactive problem-solving skills and an ability to effectively communicate solutions.
  • Ability to create map layouts on all stages – from simple drawings to fully functional levels in at least one of the existing game engines.
  • Ability to use all elements of the game world, including level geometry, texturing, lighting, sound and VFX to craft unique player experiences.
  • Excellent communication skills & proven ability to work within a team.
  • Fluent English.

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CD PROJEKT RED

CD PROJEKT RED

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers.

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