Gameplay Engineer

RemoteMid-level
🇺🇸 United States
Game Developer
Software development

Unchained Entertainment is looking for two Mid-level Gameplay Engineers to help create Camelot Unchained. You’ll work primarily within our server code to implement features from combat to crafting to guilds. You can also expect to make forays into client code to expose those features to the user, although you can leave the hardcore engine development and final UI polish to others.

Requirements

  • Fluency in C++, C#, or Java
  • Avid and thoughtful gamer, especially of MMORPGs
  • Strong data structures and algorithm skills
  • Broad general understanding of game systems such as combat, physics, and pathfinding
  • Knowledge of network programming considerations

 

City State Entertainment, LLC

City State Entertainment, LLC

Independent video game development studio creating next-generation games, including Camelot Unchained and Final Stand: Ragnarok.

Gaming
Software
Startups

LinkedIn

🏭Computer Games
🎂2011
52
1.4K

Updated  

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