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When you’re a Level Designer at Ubisoft Saguenay, you are the creator and director of interactive experiences that will touch the player. You bring the overarching story of the game to life by combining a selection of challenges, atmospheres and elements that will create a plethora of fun possibilities for the player to discover.
Like a hidden maestro, you arrange the flow, rhythm and tension of your carefully planned mission. You understand and care about your player's needs and expectations, all while offering a AAA-quality, cohesive experience that will advance the game narratively. Your skills, which straddle the creative and technical worlds, support you all the way from prototyping to delivery, and your resourcefulness allows you to find, search for and use existing and new tools to make your vision a reality.
What you'll do
What you bring
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