We are now on the lookout for a motivated Level Designer who thinks differently about entertainment, interactivity, and reality in general.
SKILLS
- Expertise with the Unreal Video game engine.
- Strong scripting ability (Blueprint).
- Strong Environment/Layout creation and iteration skills.
- Ability to design and implement missions and objectives.
Requirements
Role/Responsibilities:
- Create and maintain high quality Level Design and Mission Design Documents
- Creating level layouts from gray block geometry to polished form.
- Using the Unreal Blueprint tools to script triggers, combat, stealth gameplay, objectives and scripted events.
- Work closely with other designers and programmers/artists/animators.
Qualifications
- 3+ years of game/level design experience plus a record of designing levels for successful, published software products.
- Experience as a level designer for published PC and/or Digital console titles.
- Experience developing levels for turn-based games or cover-based shooters a plus.
- Ability to analyze and adapt concepts based on feedback and round table discussion
Signal Space Lab
An interactive creation studio in Montreal, QC in Canada specializing in immersive XR entertainment, video games, and audio production.
Other jobs at Signal Space Lab
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