UX/UI Designer

Hybrid
Mid-level
🇵🇱 Poland
UX/UI Designer
Design

  • Working closely with game designers, UI programmers, and the production team to shape the UX and interfaces of our games,
  • Defining player experience through user stories and flows, then visualising it with wireframes, mockups, and prototypes,
  • Iterating on your designs based on stakeholder feedback, team critique, and playtest results,
  • Preparing final-quality assets, then Implementing them in-engine using our dedicated GUI Editor tools.

Requirements

  • Minimum of 2 years of post-graduate experience in designing UI for video games,
  • A strong portfolio including game interfaces created for consoles and/or PC,
  • Very good understanding of interaction design and familiarity with User Centred Design principles,
  • Know-how to present complex concepts in easy-to-digest ways, and how to draw players’ eye to important information,
  • Think design is never done, merely abandoned,
  • Solid understanding of the game industry and video games, as well as familiarity with the current trends,
  • Passion about creating games,
  • Fluent communication in English, both verbal and written (minimum level B2).

 

Techland S.A.

Techland S.A.

Techland is a Polish game developer with studios in Wroclaw and Warsaw, known for creating unforgettable gaming experiences.

Gaming
Software
Technology

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