Core:
- Propose, implement and own tasks and features in a timely fashion.
- Provide regular updates to the production.
- Collaborating with PCF Framework to integrate, contribute and develop shared components, and augment stability/features of shared modules.
- Consider the performance of the work that you do.
- Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
- Work closely with Principal and project Architect to implement high quality features and code, proactively identify and address risk with the team.
- Proactively participate in code reviews to share knowledge and learn from other team members.
- Occasionally support Lead in recruitment projects with HR collaboration, onboard new hires.
- Stay informed of best practices and technical solutions used at the company.
- Work with QA teams to define testing requirements for new and existing features.
Gameplay:
- Collaborate with Designers to establish gameplay feature requirements.
- Propose solutions to features given the Design requirements that are both fun and technically sound.
- Prototype, Code, Test and Debug complex gameplay features and systems.
- Iterate on gameplay features in collaboration with Designers.
- Profile and optimize implemented features.
- Identify and refactor inefficient or outdated features.
- Analyze competition and stay informed of industry best practices and state of the art.
Requirements
- 6+ years experience working in console / PC games
- Involved in the production cycle of at least 1 title
- Excellent primary programming language skills (C++).
- Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
- Good knowledge of Project Management Software (JIRA, Confluence, etc.).
- Ability to work autonomously.
- A keen sense of what makes gameplay systems fun.
- Ability to work with game developers from all disciplines.
- Strong 3D math knowledge.
- Strong knowledge of AI, physics, animation or gameplay code in general.
- Ability to write solid, reliable, efficient code.
- Good Unreal Engine knowledge.
- Good mentoring skills.
- Strong verbal and written communication skills in English.
Nice to have:
- Experience with other programming languages
- Experience working on consoles such as PS4 and Xbox One
- Experience working on multiplayer games
- Experience with profiling and optimizations
- BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
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People Can Fly
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs
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